Correct comments and informations
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				|  | @ -15,8 +15,8 @@ | |||
| ## 2. If a directory doesn't exist, check if a remote one is | ||||
| ## available and symlink it. | ||||
| ## | ||||
| ## KISS : Only manage save directories from Steam userdata. For other | ||||
| ## paths (Steam,…) check other scripts. | ||||
| ## KISS : Only manage save directories from XDG. For other paths (Steam, home,…) | ||||
| ## check other scripts. | ||||
| # }}} | ||||
| 
 | ||||
| # Vars {{{ | ||||
|  | @ -159,7 +159,7 @@ for game_name in ${xdg_config_games}; do | |||
| 			;; | ||||
| 		## Data can't be managed | ||||
| 		*) | ||||
| 			printf '\e[1;35m%-6s\e[m\n' "Data of ${game_name} (userdata) − ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort" | ||||
| 			printf '\e[1;35m%-6s\e[m\n' "Data of ${game_name} (XDG CONFIG) − ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort" | ||||
| 			exit 3 | ||||
| 			;; | ||||
| 	esac | ||||
|  | @ -190,7 +190,7 @@ for game_name in ${xdg_data_games}; do | |||
| 			;; | ||||
| 		## Data can't be managed | ||||
| 		*) | ||||
| 			printf '\e[1;35m%-6s\e[m\n' "Data of ${game_name} (userdata) − ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort" | ||||
| 			printf '\e[1;35m%-6s\e[m\n' "Data of ${game_name} (XDG DATA) − ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort" | ||||
| 			exit 3 | ||||
| 			;; | ||||
| 	esac | ||||
|  |  | |||
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