Create for loop and case statement for Steam games

This commit is contained in:
Jeremy Gardais 2019-10-05 20:40:50 +02:00
parent 826bf47625
commit 69dc3912a5
1 changed files with 33 additions and 0 deletions

View File

@ -1,9 +1,15 @@
#!/bin/sh
# Vars {{{
debug=0
## Steam {{{
steam_id="112595584"
steam_userdata=".steam/steam/userdata/${steam_id}"
## List of Steam games to backup
### 204360 Castle Crashers https://pcgamingwiki.com/wiki/Castle_Crashers
steam_games="1 204360 17"
## }}}
remote_dir="${HOME}/Nextcloud/games/linux.sgl.script"
@ -34,3 +40,30 @@ fi
## }}}
# }}}
# Manage steam game
for game_id in ${steam_games}; do
local_game_path="${local_steam_userdata}/${game_id}"
local_game_path_type="$(file ${local_steam_userdata}/${game_id} | cut -d' ' -f2)"
case ${local_game_path_type} in
## Data is already a symlink
"symbolic")
[ "${debug}" -eq "0" ] && printf '\e[1;35m%-6s\e[m\n' "DEBUG: Steam for loop — The data of ${game_id} are already symlinked to .... Skip."
;;
## Data is still a directory
"directory")
move_steam_game_dir "${game_id}"
;;
## Data can't be managed
"cannot")
[ "${debug}" -eq "0" ] && printf '\e[1;35m%-6s\e[m\n' "DEBUG: Steam for loop — The data of ${game_id} ${local_game_path} doesn't exist. Skip."
;;
*)
printf '\e[1;35m%-6s\e[m\n' "Data of ${game_id} ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort"
exit 3
;;
esac
done