xdg: also try to symlink for unknown type

This commit is contained in:
Jeremy Gardais 2019-10-26 18:19:58 +02:00
parent 218d7a6523
commit 5fb5532178
1 changed files with 18 additions and 6 deletions

View File

@ -101,8 +101,10 @@ symlink_game_dir() {
if [ -d "${_remote_game_path}" ]; then
ln -s -- "${_remote_game_path}" "${_local_game_path}"
[ "${debug}" -eq "0" ] && printf '\e[1;35m%-6s\e[m\n' "DEBUG: Symlink game — Symlink remote data of ${_game_name} to local storage."
return 0
else
[ "${debug}" -eq "0" ] && printf '\e[1;35m%-6s\e[m\n' "DEBUG: Symlink game — ${_game_name} doesn't have remote data."
return 1
fi
}
# }}}
@ -142,7 +144,7 @@ done
IFS="%"
for game_name in ${xdg_config_games}; do
local_game_path="${HOME}/${xdg_config}/${game_name}"
local_game_path_type="$(ls -ld "${local_game_path}" | sed 's/\(^.\).*/\1/')"
local_game_path_type="$(ls -ld "${local_game_path}" 2> /dev/null | sed 's/\(^.\).*/\1/')"
case ${local_game_path_type} in
## Data is already a symlink
@ -161,8 +163,13 @@ for game_name in ${xdg_config_games}; do
;;
## Data can't be managed
*)
printf '\e[1;35m%-6s\e[m\n' "Data of ${game_name} (XDG CONFIG) ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort"
exit 3
### Still try to symlink the savegame directory
symlink_game_dir "${game_name}" "${xdg_config}"
### If the symlink failed
if [ "${?}" != 0 ]; then
printf '\e[1;35m%-6s\e[m\n' "Data of ${game_name} (XDG CONFIG) ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort"
exit 3
fi
;;
esac
@ -173,7 +180,7 @@ done
IFS="%"
for game_name in ${xdg_data_games}; do
local_game_path="${HOME}/${xdg_data}/${game_name}"
local_game_path_type="$(ls -ld "${local_game_path}" | sed 's/\(^.\).*/\1/')"
local_game_path_type="$(ls -ld "${local_game_path}" 2> /dev/null | sed 's/\(^.\).*/\1/')"
case ${local_game_path_type} in
## Data is already a symlink
@ -192,8 +199,13 @@ for game_name in ${xdg_data_games}; do
;;
## Data can't be managed
*)
printf '\e[1;35m%-6s\e[m\n' "Data of ${game_name} (XDG DATA) ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort"
exit 3
### Still try to symlink the savegame directory
symlink_game_dir "${game_name}" "${xdg_data}"
### If the symlink failed
if [ "${?}" != 0 ]; then
printf '\e[1;35m%-6s\e[m\n' "Data of ${game_name} (XDG DATA) ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort"
exit 3
fi
;;
esac