Prepare backup of save game from XDG directories
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#!/bin/sh
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# Purpose {{{
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## Try to centralize all game's save that respect XDG specifications in order to :
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## easily backup all save
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## easily restore it
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## be able to access it from anywhere
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## … all you can do with a Nextcloud (share, versionning,…)
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##
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## 1. Move save directories of a list of known games from XDG's
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## directories to a remote directory (Nextcloud, remote mount,…).
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## Then create a symlink in XDG directories to the remote game
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## directory.
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##
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## 2. If a directory doesn't exist, check if a remote one is
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## available and symlink it.
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##
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## KISS : Only manage save directories from Steam userdata. For other
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## paths (Steam,…) check other scripts.
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# }}}
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# Vars {{{
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debug=0
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## XDG config {{{
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XDG_CONFIG_HOME="${HOME}/.config"
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xdg_config="$(printf "%s" "${XDG_CONFIG_HOME}" | sed -e "s;${HOME}/;;")"
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config_games="..."
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## }}}
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## XDG data {{{
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XDG_DATA_HOME="${HOME}/.local/share"
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xdg_data="$(printf "%s" "${XDG_DATA_HOME}" | sed -e "s;${HOME}/;;")"
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data_games="..."
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## }}}
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remote_dir="${HOME}/Nextcloud/games/linux.sgl.script"
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# }}}
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# Tests {{{
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## Ensure remote dir exist {{{
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if [ ! -d "${remote_dir}" ]; then
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printf '\e[1;35m%-6s\e[m\n' "The directory for save game doesn't exists : ${remote_dir}"
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exit 1
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fi
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## }}}
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## Ensure XDG directories exist {{{
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for xdg_dir in "${xdg_config}" "${xdg_data}"; do
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local_xdg_path="${HOME}/${xdg_dir}"
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if [ ! -d "${local_xdg_path}" ]; then
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printf '\e[1;35m%-6s\e[m\n' "The XDG directory − ${xdg_dir} doesn't exists yet… Should it must be create (for restoration,…) [Y/n] ?"
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read -r create_local_xdg
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if [ "${create_local_xdg}" = "" ] || [ "${create_local_xdg}" = "Y" ] || [ "${create_local_xdg}" = "y" ]; then
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mkdir -p -- "${local_xdg_path}"
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else
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printf '\e[1;35m%-6s\e[m\n' "XDG directory (${xdg_dir}) doesn't exists, abort script."
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exit 2
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fi
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fi
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done
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## }}}
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# }}}
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