Try to symlink to remote dir even for unknown type
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@ -71,8 +71,10 @@ symlink_game_dir() {
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if [ -d "${_remote_game_path}" ]; then
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ln -s -- "${_remote_game_path}" "${_local_game_path}"
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[ "${debug}" -eq "0" ] && printf '\e[1;35m%-6s\e[m\n' "DEBUG : Symlink game — Symlink remote data of ${_game_name} to local storage."
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return 0
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else
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[ "${debug}" -eq "0" ] && printf '\e[1;35m%-6s\e[m\n' "DEBUG : Symlink game — ${_game_name} doesn't have remote data."
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return 1
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fi
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}
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# }}}
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@ -119,8 +121,14 @@ for game_path in ${games_list}; do
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;;
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## Data can't be managed
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*)
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printf '\e[1;35m%-6s\e[m\n' "Data of ${game_path} (Homedir) − ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort"
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exit 3
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### Still try to symlink the savegame directory
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symlink_game_dir "${game_name}" "${game_dir}"
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### If the symlink failed
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if [ "${?}" != 0 ]; then
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echo $?
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printf '\e[1;35m%-6s\e[m\n' "Data of ${game_path} (Homedir) − ${local_game_path} are not managed. Type: ${local_game_path_type}. Abort"
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exit 3
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fi
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;;
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esac
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