67 lines
1.8 KiB
Plaintext
67 lines
1.8 KiB
Plaintext
|
#!/bin/sh
|
|||
|
|
|||
|
# Purpose {{{
|
|||
|
## Try to centralize all game's save that respect XDG specifications in order to :
|
|||
|
## easily backup all save
|
|||
|
## easily restore it
|
|||
|
## be able to access it from anywhere
|
|||
|
## … all you can do with a Nextcloud (share, versionning,…)
|
|||
|
##
|
|||
|
## 1. Move save directories of a list of known games from XDG's
|
|||
|
## directories to a remote directory (Nextcloud, remote mount,…).
|
|||
|
## Then create a symlink in XDG directories to the remote game
|
|||
|
## directory.
|
|||
|
##
|
|||
|
## 2. If a directory doesn't exist, check if a remote one is
|
|||
|
## available and symlink it.
|
|||
|
##
|
|||
|
## KISS : Only manage save directories from Steam userdata. For other
|
|||
|
## paths (Steam,…) check other scripts.
|
|||
|
# }}}
|
|||
|
|
|||
|
# Vars {{{
|
|||
|
debug=0
|
|||
|
|
|||
|
## XDG config {{{
|
|||
|
XDG_CONFIG_HOME="${HOME}/.config"
|
|||
|
xdg_config="$(printf "%s" "${XDG_CONFIG_HOME}" | sed -e "s;${HOME}/;;")"
|
|||
|
|
|||
|
config_games="..."
|
|||
|
## }}}
|
|||
|
## XDG data {{{
|
|||
|
XDG_DATA_HOME="${HOME}/.local/share"
|
|||
|
xdg_data="$(printf "%s" "${XDG_DATA_HOME}" | sed -e "s;${HOME}/;;")"
|
|||
|
|
|||
|
data_games="..."
|
|||
|
## }}}
|
|||
|
|
|||
|
remote_dir="${HOME}/Nextcloud/games/linux.sgl.script"
|
|||
|
|
|||
|
# }}}
|
|||
|
|
|||
|
# Tests {{{
|
|||
|
|
|||
|
## Ensure remote dir exist {{{
|
|||
|
if [ ! -d "${remote_dir}" ]; then
|
|||
|
printf '\e[1;35m%-6s\e[m\n' "The directory for save game doesn't exists : ${remote_dir}"
|
|||
|
exit 1
|
|||
|
fi
|
|||
|
## }}}
|
|||
|
## Ensure XDG directories exist {{{
|
|||
|
for xdg_dir in "${xdg_config}" "${xdg_data}"; do
|
|||
|
local_xdg_path="${HOME}/${xdg_dir}"
|
|||
|
if [ ! -d "${local_xdg_path}" ]; then
|
|||
|
printf '\e[1;35m%-6s\e[m\n' "The XDG directory − ${xdg_dir} doesn't exists yet… Should it must be create (for restoration,…) [Y/n] ?"
|
|||
|
read -r create_local_xdg
|
|||
|
if [ "${create_local_xdg}" = "" ] || [ "${create_local_xdg}" = "Y" ] || [ "${create_local_xdg}" = "y" ]; then
|
|||
|
mkdir -p -- "${local_xdg_path}"
|
|||
|
else
|
|||
|
printf '\e[1;35m%-6s\e[m\n' "XDG directory (${xdg_dir}) doesn't exists, abort script."
|
|||
|
exit 2
|
|||
|
fi
|
|||
|
fi
|
|||
|
done
|
|||
|
## }}}
|
|||
|
|
|||
|
# }}}
|